FANDOM



for i=1,3 do
 
State
{
   StateName = "INIT",
   OnOneTimeEvent
   {
      Conditions =
      {
        MapTimerIsElapsed { Name = "timer", Seconds = 120+30*i},
      },
      Actions =
      {
        PlayerSquadSpawnWithTag { Tag = "unit"..i, TargetTag = "spawnpoint", Team = "tm_Enemy1", Player = "pl_Enemy1", SquadId = 561 },  
        SquadGoto { Tag = "unit"..i, TargetTag = "lauf_pfad" },
       },  
    },
   };

end